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topRed Dragon Inn 2
Red Dragon Inn 2
$34.99$37.99Product Type : Board Games
Hurry! Only0unit(s) left in stock!The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players. The Red Dragon Inn 2 includes its own drink deck, player mats, counters, Gold, markers, and the following heroic adventurers:
- Dimli the Dwarf: Grumpy, but tough and loyal, Dimli always seems to have a stash of gold secreted away somewhere. He can pretty much drink anyone else under the table. He's really, really good with his matched set of dwarven axes. He's not so good with darts, though. When he starts playing, duck.
- Eve the Illusionist: Eve defies description, mostly because we don't know what she really looks like. Her powers of illusion have saved her friends countless times from the extremely gullible monsters of the deep dungeon. She's been known to use her skills on her fellow party members when she gets bored.
- Fleck the Bard: Fleck is a dashing half-elf, ready with a smile or a song. His heroic tales and stirring lute-playing raises his friends' spirits, filling them with courage as they face the horrors of the deep dungeon. Fleck is always up for carousing, no matter the day or night. All the girls think he's so dreamy.
- Gog the Half-Ogre: A hulking brute from the flinty mountains who unfortunately doesn't know his own strength. He's not the brightest torch in the dungeon, but he's a nice guy and he tries hard. Never, ever dance with Gog.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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