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topPukeapocalypse
Regular Price $34.99Product Type : RPG
Hurry! Only0unit(s) left in stock!
Customer Support407-951-5822The end is nigh, and it involves a whole lot of spewing, pissing punks in a grim-neon world of spew, grue and sprues.
The final war was fought over the last fresh bucket of piss. After the bombs fell, what passed for survivors noticed that an inconvenient side effect was that everyone’s stomach acid had been turned into some sort of violent radioactive gloop which began melting everyone from the inside out. Everyone left alive will be lucky to make it a month, so now that it’s all over, may as well try to have a laugh blasting each other with face melting gut luggage.
About the game:
This is Pukeapocalypse, a nasty, violent, nihilistic, foul mouthed ride on a torrent of radioactive puke towards the end of the world. It’s punk, horrible and full of gore and grue, knows lots of rude words and likes to use them. You’ll be controlling a bunch of scumbags who are being melted from the inside out by acidic stomach juices, they’re all going to die and have a thoroughly unpleasant time doing it, so they may as well find someone else’s face to spray some of those juices into and share the experience around a bit.
Gameplay:
Pukeapocalypse is a low minis count, miniatures agnostic narrative skirmish game. It’s designed to encourage kitbashing and campaign play for two or more players. A game should last about 45 minutes, so you can play a good chunk of a campaign in a single session.
You’ll grab a band of scumbags from one of six messed up cliques:
- Feral Doggers
- Puke powered Vom Cultists
- Dominant Queen’s Cysters
- Aggro driven Skinless Skins
- Meta mastering Straight Edgers
- The mentalists of the Psychobillies
Each has a set of unique powers, specific playstyle and progression path along with a distinct aesthetic and style. Generating a band to get started is as simple as picking your clique and going.
During play you’ll be attacking other scumbags by laying chains of Bile Tokens, included as fully illustrated punch out tokens, representing your streams of acidic vomit, across the tabletop. No measuring ranges, no checking for Line of Sight, just pick a victim and let rip. You’ll not only place tokens flat across the tabletop, you’ll flick them to gain an advantage from projectile barf blowing, stack them on anyone you managed to blast up the arse, use them to shove other scumbags around and dump them from mighty elevations. Movement is simple, pick a point within range of the included measuring middle finger and put your scumbag there, then roll to see what sorts of horrible crap happened to them on the way. Everything results in something happening, nothing ends in nothing.
If you’re a glutton for punishment, there’s a full campaign system. Scumbags don’t have stats, because who can be doing with that noise? Instead experience results in new weird powers that open up different abilities and options during play. Not that you can just spend that experience, you’ll be using a die to progress system where an individual Scumbag only gets new powers when they burst into a shower of acidic puke and get replaced by a convenient identical relation. The new scumbag will come with new powers and will keep anything the old one had that you modelled onto the mini. Kitbashing is built right into the rules, if it’s painted in or glued on you can’t lose it. Hobby makes you immortal. Once you’ve got your band running you can play through a range of scenarios, maybe including some Wandering Bastards to mix things up or dumping your scumbags into Rancid Environments. After you’ve finally had enough of that you can finish it all up with the linking set of scenarios known as the Pointless Crusade.
There’s no god, there’s no hope, there’s a shit-ton of vomit, and it’s all gushing your way.
Includes:
- Pukeapocalypse - 66 page spiralbound rulebook
- Three punchboard sheets with a whole
bunch of crap on:- 71 Bile Tokens (yes, you really will need that many)
- 21 Activation markers (you really shouldn’t need that many)
- 2 Measuring Widgets (one for everyone, if there are two of you)
- 2 First turn markers (can you have 2 first turns? No, we gave you a spare)
- A lovely barf bag to keep your tokens and vile spew!
The Team:
Created by Glenn Ford
Art by Lukasz Kowalczuk
Additional art by Aleksandar Kostic & Tiger WizardPublished by Exalted Funeral
One spiral bound rulebook, 66 pages, 8.5 x 11 inches, full color; three punch-out token sheets, full color; one barf storage bag. PDFs included.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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