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topKingdom Rush: Elemental Uprising
Regular Price $69.99Product Type : Board Games
Hurry! Only0unit(s) left in stock!
Customer Support407-951-5822Kingdom Rush: Elemental Uprising is the standalone sequel to Kingdom Rush: Rift in Time. It is scenario-based and can be played as individual replayable scenarios or as a steadily evolving campaign leading up to big boss fights, hero challenges, and more.
The game offers simple to learn rules with a high level of tactics for experienced gamers. Upon starting each scenario, players will be able to choose from a range of difficulty levels or even take on the dreaded Iron Challenges which require near-perfect strategies to overcome.
This is not an expansion, and knowledge of Kingdom Rush: Rift in Time is not necessary to play.- STANDALONE TOWER-DEFENSE ADVENTURE: Jump into intense tower-defense action with Kingdom Rush: Elemental Uprising, a complete game for 1-4 players. No need for prior knowledge of Kingdom Rush: Rift in Time to enjoy this sequel's innovative challenges.
- COOPERATIVE STRATEGY FOR EVERYONE: Designed for both newcomers and seasoned gamers, featuring simple rules with deep tactical gameplay. Work together to defeat monster hordes through strategic planning and cooperation.
- VARIABLE DIFFICULTY & IRON CHALLENGES: Tailor your gameplay experience with multiple difficulty levels or test your skills with the Iron Challenges, demanding perfect strategies to conquer. Offers a tailored challenge for every type of player.
- UNIQUE HEROES & ASYMMETRICAL POWERS: Choose from unique, asymmetrical heroes, each with their own powers and playstyles. This diversity allows for dynamic gameplay and endless strategic combinations in every game session.
- EVOLVING CAMPAIGN & REPLAYABLE SCENARIOS: Engage in an evolving campaign with big boss fights, hero challenges, and more. Replayable scenarios ensure that every game is a new adventure, providing lasting entertainment and value.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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