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topKill Team: XV26 Stealth Battlesuits
Regular Price $69.00Product Type :
Hurry! Only-1unit(s) left in stock!XV26 Stealth Battlesuits are well adapted to operating independently of the primary T'au Empire forces. Using specialised equipment, they infiltrate behind enemy lines to sabotage, harass, and disrupt the enemy, completing vital objectives for the Greater Good.
This multipart plastic kit builds eight XV26 Stealth Battlesuits operatives. These miniatures can be used as chameleonic XV26 Stealth Battlesuits warriors in games of Kill Team, or fielded in a T'au Empire army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the signal-jamming Neutraliser, camouflaged Infiltrator, maverick Lodestar, and more.
Inside the box, you will also find a sheet of 38 double-sided XV26 Stealth Battlesuits tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle.
This kit is supplied with 1x T’au Empire Infantry Decals – Vior’la Sept Transfer Sheet, containing 177 high-quality waterslide transfers. These include symbols for Stealth Battlesuits and other T’au Empire units, including Pathfinder Teams, XV95 Ghostkeel Battlesuits, and more.
This kit comprises 105 plastic components, 3x Citadel 28.5mm Round Bases, 5x Citadel 32mm Round Bases, and 2x Ball Socket Stems. These miniatures require assembly and are supplied unpainted.We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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