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Invincible: Escape from Mars
Invincible: Escape from Mars
Regular Price $24.99Product Type :
Hurry! Only1unit(s) left in stock!Preorders and Delivery TimesIf your order contains preorders, please know it will only ship until the latest release date in your cart. If you would like your orders to ship faster, split them up so that your preorders are on a separate order.Customer Support407-951-5822Invincible: Escape from Mars is a social deduction game for 4-10 players where your objective is to find your teammates, get on the rocket, and escape from Mars. But loyalties can change at any moment, including your own!
Based on the hit animated series from Robert Kirkman, Corey Walker, and Ryan Ottley, this game puts you in the position of either a hero or an astronaut attempting to escape Mars and make it back to Earth without bringing a world-destroying parasite home with you. No pressure!
Each round players will be faced with an obstacle that they must overcome as a group. On their turn, a player may contribute a card to the obstacle, place a card on their own personal setback, or play a card for a special ability. At the end of each round players will resolve the obstacle in either an astronaut victory, a sequid victory, or a neutral outcome. If the astronauts or sequids achieve 3 victories they immediately win. If neither team reaches 3 victories before round seven, players have a chance to launch the rocket. Every player that has completed their personal setback boards the rocket and attempt to make it back to Earth. Before the launch though, players will have one final chance to vote off any infected players that have infiltrated the rocket.
Depending on skill level, players may elect to play a simple game as an astronaut trying to escape Mars, or a more challenging game as one of 9 unique superheros attempting to protect those astronauts. Superheroes have more power, but they’re playing a tougher game. You know what they say about power, responsibility, etc. Each player’s choice to be an astronaut or hero makes no change to the overall balance of the game!
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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