Base Race (Magic Minigame) [Kaldheim Minigame]

Base Race (Magic Minigame) [Kaldheim Minigame]

Regular Price $0.10

Product Type : MTG Single

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Set: Kaldheim Minigame
Type: Card // Card — Magic Minigame
Rarity: Common
2 players | 3 packs | 10 minutes

OBJECTIVE:

Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!

GET READY:

Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.

Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

LET'S PLAY:

On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.

You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:

If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.

If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)

If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

TO WIN:

When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.

We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.

Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building. 

Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.

If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled 


Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.