Trickarus

Trickarus

Regular Price $15.00

Product Type : Board Game

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Icarus & his friends have crafted handmade wings. Day and night, jubilant with their newfound freedom, they fly higher & higher... A trick-taking game of flying, flipping, & trying not to soar into the hot, hot sun.

With competitive (2-5p) and co-operative (3-5p) modes, players win tricks to fly higher in the sky. The winner of each trick moves to the next open space above them on the scoring track unless they fly into the sun, in which case they will plummet to below the bottom-most player.

Every card has two different values which alternate - along with the trump suit - whenever a 5-card is played. With rules simple enough to teach in a few minutes, Trickarus is accessible for those unfamiliar with trick-taking, while also having enough challenge for more experienced trick-takers to experiment with different strategies.

US EDITION Changes:
Smirk & Dagger Games has made the following adjustments for the English edition.
The Lightning Bolt card has a new function. It no longer causes the winner of a trick to fly down the track. 2 copies of the card now exist in the Stormy Weather rules.

Stormy Weather rules:
Add 2 Lightning cards and the second (new) poker chip token.
A Lightning card may be played at one of two times, as the first card of the round when you are the Lead player – or – if you are unable to follow suit during a trick.

Playing the Lightning card swaps the Day / Night chip with the one currently out of play. This will change the Strongest Suits (Trump) from Sun & Moon to Clouds & Raindrops and vice versa. Note: swapping the chip does not change Day / Night and cards are not rotated. If the Sun is face up (Day) it swaps for Clouds (also Day). If the Moon is face up (Night) it swaps for Raindrops (also Night) and vice versa.

This means that Clouds and Raindrops are no longer always “junk” suits but have the ability to be the
Strongest Suits.

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New 2 Player game

A dummy score tracker token (Icarus) is added to the game. Icarus is dealt a three card hand, face up, so both players know what Icarus will play over the span of three rounds. Then, a new set of cards comes out.
Unlike the 3-5p mode, a player does not win by being highest on the track at the end of the game. Instead: One player has the goal of the game ending with Icarus either above or below all the other
players on the score track.
The other player has the goal of the game ending with Icarus between the two other players on the score track.
While both are tested as equally balanced ways to win, players will have personal preferences and strategies. This push and pull mechanic makes for a far more engaging two-paler experience.

We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.

Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building. 

Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.

If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled 


Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.