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topElevation Expansion (Compatible with Netrunner)
Elevation Expansion (Compatible with Netrunner)
Regular Price $45.00Product Type : Netrunner Sealed
Hurry! Only7unit(s) left in stock!
Customer Support407-951-5822A copy of System Gateway is required to use the contents of this set. Elevation paired with System Gateway forms the Core Set.
From a sacred mountaintop in central Borneo stretches what will be the world’s last and greatest space elevator: the Mahkota Langit. Surrounding it is Earth’s newest megacity, Kota Kalimantan, which grew rapidly to serve the space elevator’s construction and anticipate its operation. Kali sprawls across central Borneo, ignoring borders and absorbing cities in its path.
The elevator is the project of the loosely allied Oceanic and Southeast Asian Nations. OSEAN has poured its resources into what was hoped to be a space elevator free of megacorporation control and able to completely surpass Earth’s two other elevators with its scale and technological superiority.
Elevation builds upon the groundwork laid by System Gateway to provide a complete base set of cards defining the core set needed for all levels of play.
Elevation is about raising the stakes and reaching new heights, all set against the backdrop of a space elevator under construction and the megacity that surrounds it.
While previous expansions, such as the Liberation Cycle, delivered one strong narrative, Elevation instead provides a setting in which players will tell their own tales. Kota Kalimantan has dozens of stories waiting to be discovered, but it offers no conclusions of its own.
Fast Facts
- Size: Full playset of 82 cards
- Total cards: 218 playable cards, plus 1 narrative and 8 player aids
- Set symbol: The space elevator Mahkota Langit and the city of Kota Kalimantan
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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