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topWunderWaffen
Regular Price £31.00Product Type : Board Games
Hurry! Only2unit(s) left in stock!
Customer Support407-951-5822WunderWaffen
A multi-player strategy game set at the end of World War II the Allies are racing towards Berlin, while Germany tries to resist and develop new “wonder weapons.”
A fascinating historical theme faithfully represented with accessible mechanics, suitable both for wargamers and lovers of euro-style games.
Core Mechanics: Area Majority, Hand Management, Semi-cooperative, Simulation, Tile Placement.
Type/Category: Wargame, World War I
WunderWaffen (“Wonder Weapons”) is an asymmetric strategy game set during the last months of World War II. It portrays the Allies’ race towards Berlin and Germany’s desperate attempt to resist until the very end, developing new and lethal weapons.
The Allies must collaborate to defeat their common enemy, but also compete to emerge as the main winner by conquering the most territories. Each faction has specific military forces — infantry, tanks, artillery, aviation — and morale and political resources they can use with strategy and timeliness.
The Germany player uses their last troops, together with Research cards, to deploy secret weapons and advanced technologies in an attempt to stop the Allies’ advance and turn the tables on the conflict. WunderWaffen is easy to learn, but presents a deep strategic experience, where every choice matters. Game after game, the challenge renews itself, always offering tension, variety, and compelling immersion.
Box Contents:
- 1 Game board
- 4 Faction boards
- 24 Territory tiles
- 40 Territory control cubes
- 16 markers
- 72 double-sided Faction counters
- 24 Research cards
- 4 Summary sheets
- 1 Rulebook
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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