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topWarhammer 40,000 Roleplay: Imperium Maledictum: Inquisition Player's Guide
Regular Price £31.00Product Type : RPG
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Customer Support407-951-5822The Macharian Sector is in peril. On all sides and from within, heretic, daemon and xenos threaten to destroy what the emperor and his servant, Lord Solar Macharius, have built. As the Imperium’s forces take to the battlefield, it falls to the Holy Orders of the Inquisition to wage their own secretive war. Wielding ultimate authority, Inquisitors and their acolytes face corruption and damnation at every turn. They must be exacting and merciless in their vigil to survive and preserve the soul of the Imperium. Though the doom they seek to avert is inevitable, it might yet be delayed, and only the Inquisition can hope to stave off the darkness that threatens to consume the entire galaxy.
The Inquisition Guides bring the Holy Orders of the Emperor’s Inquisition to life at your gaming table. This first half of an exciting two-book set for Warhammer 40,000 Roleplay: Imperium Maledictum, the Inquisition Player’s Guide lets you craft intimidating Inquisitors and their loyal acolytes and equip them with everything from ominous Daemon Weapons to loyal Psyber-Familiars.
Prepare yourself well for the thankless task of facing the enemies of the Imperium, for every assignment might very well be your last. Should you survive, your only reward will be a litany of fresh horrors to face. But if not you, then who?
The Inquisition Player's Guide requires the Imperium Maledictum Core Rulebook to play. It brings the focus in on Inquisition-themed adventures, adding new elements to your ongoing campaign, or setting you up for a new adventure. The Inquisition GM’s Guide completes this two-book set, the perfect addition for a gamemaster looking to create the ultimate Inquisition campaign!We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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