-
Magic: the Gathering
Pokemon
Flesh and Blood
One Piece
Digimon
Star Wars Unlimited
Lorcana
Union Arena
Final Fantasy TCG
Grand Archive
CookieRun Braverse
Gundam CCG
Elestrals
-
-
-
-
-
-
-
-
-
-
-
topVOR: The Maelstrom (Some cover wear, some corner scuffing, minimal page damage except for a marker stain)
VOR: The Maelstrom (Some cover wear, some corner scuffing, minimal page damage except for a marker stain)
Regular Price £14.00Product Type : Role Playing Games
Hurry! Only1unit(s) left in stock!VOR is a science-fiction miniatures game that takes place inside a mysterious galaxy-sized anomaly (VOR) of unknown origin. The anomaly randomly sucks worlds (and their inhabitants) through time-space and once in the VOR, all worlds drift toward the center (the Maelstrom) and their doom. The inhabitants of the worlds pulled into the Vor are locked in a struggle with each other for survival. Players fight as one of many races trapped in the VOR.
VOR is a squad-based wargame from FASA (beloved publisher of material for the well-known Battletech, Traveller, Fading Suns, and EarthDawn games). It has an extraordinarily innovative ruleset from which other games have since borrowed and with perhaps one of the best movement systems of any of the squad miniature games. The system supports a unit popping around a corner (out of cover), shooting, and moving back efficiently. This game uses a hit and wound determination model much like GW's Warhammer 40K. The rules allow you to put together your own units and characters to represent new civilizations drawn into the Vor. Yes, you can use all those miniatures from all those other games you own!!
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'