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topThe Knight Errant
The Knight Errant
Regular Price £16.00Product Type : RPG
Hurry! Only1unit(s) left in stock!A dead planet, a forsaken knight, and a group of stranded spacefarers...
Earth is dead, once radiant with heroes and villains, gods and monsters, myth and magic. Then the Horror from Beyond fell upon it, a baleful thing of void-born malice. Now ghouls prowl the blasted wastes and decaying ruins, seeking their absent master. The Knight Errant alone defied that cosmic pestilence. He shackled the Horror within his own flesh, becoming both prison and prisoner.
Centuries later, he endures, frozen in his sanctum, a sentinel damned to eternity. Far across the gulfs of space, the scattered progeny of Earth raised civilizations of metal and science, trading magic for machines. Yet the old world lingers in legend, attracting spacefarers and outcasts.
But a few, burdened by mischance, are cast down upon this necrotic sphere, stranded in the shadow of forgotten ruin, where only peril promises reward.
The Knight Errant is a science fantasy adventure for 3-5 players and one game master, inspired by the works of Weird Fiction authors such as Clark Ashton Smith, H. P. Lovecraft, Jack Vance, and Michael Moorcock. The Knight Errant is intended to be played as an old-school style module, encouraging players to use critical thinking and careful exploration in order for the characters to succeed and make it out alive.
Features:
- A necrotic wasteland with five locations and a nine-room dungeon for a short campaign, drawn in isometric style!
- Illustrations for the NPCs and creatures that the players will encounter!
- Portents for each location, inspired by Omens from Mythic Bastionland and Corpo schemes from Eco Mofos!! Islands of Weirdhope. The locations have their own story to tell!
- Three factions right out of the Weird Fiction genre. Cultists, Robot Soldiers, and Wasteland Survivors!
- Random Encounters Tables and Random Treasures Tables to support your GMing needs!
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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