-
Magic: the Gathering
Pokemon
Flesh and Blood
One Piece
Digimon
Star Wars Unlimited
Lorcana
Union Arena
Final Fantasy TCG
Grand Archive
CookieRun Braverse
Gundam CCG
Elestrals
-
-
-
-
-
-
-
-
-
-
-
topKill Team - Murderwing
Kill Team - Murderwing
Regular Price £62.00Product Type : Warhammer
Hurry! Only1unit(s) left in stock!
Customer Support407-951-5822Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and eviscerating their prey. For them, the true thrill is in the hunt itself.
Aerial Shock Troops
This multipart plastic kit builds 6 Murderwing operatives, fast and deadly melee specialists. These miniatures can be used as vicious Murderwing warriors in games of Kill Team, or fielded in a Chaos Space Marines army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build special operatives.
This kit builds 6 multipart plastic Chaos Space Marines miniatures:
– 1 Chaos Lord with Jump Pack
– 1 Champion (can alternatively be built as a Depredator, Raptor, or Warp Talon)
– 1 Shrieker (can alternatively be built as a Skysear, Raptor, or Warp Talon)
– 1 Curseclaw (can alternatively be built as a Skysear, Raptor, or Warp Talon)
– 1 Skysear (can alternatively be built as a Raptor or Warp Talon)
– 1 Huntmaster (can alternatively be built as a Raptor or Warp Talon)
The Chaos Lord has a choice of 2 heads – helmeted or bare – and can be armed with a bolt pistol or plasma pistol, and a power axe or power fist. He can alternatively be armed with a pair of lightning claws. The Champion can be armed with a bolt pistol or plasma pistol, and a power weapon or power fist. One Skysear can be armed with a meltagun, another with a flamer, and the third with a plasma gun. 2 of the Raptors can replace their bolt pistols with plasma pistols.
The 5 non-Chaos Lord operatives can choose from these interchangeable parts:
– 12 heads
– 10 shoulder pads
– 5 sets of jump pack fins
– 5 jump pack exhaust designs
– 5 sets of grenades
– 5 pistol holstersWe have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'