-
Magic: the Gathering
Pokemon
Flesh and Blood
One Piece
Digimon
Star Wars Unlimited
Lorcana
Union Arena
Final Fantasy TCG
Grand Archive
CookieRun Braverse
Gundam CCG
Elestrals
-
-
-
-
-
-
-
-
-
-
-
topAndroid Netrunner Base Game with Salsette Island and Blood Money Expansions (Base Game Open, sleeved, and bagged up, stricker from previous owner on barcode, expansions still sealed)
Android Netrunner Base Game with Salsette Island and Blood Money Expansions (Base Game Open, sleeved, and bagged up, stricker from previous owner on barcode, expansions still sealed)
Regular Price £38.00Product Type : Board Games
Hurry! Only0unit(s) left in stock!Welcome to New Angeles, home of the Beanstalk. From our branch offices in this monument of human achievement, NBN proudly broadcasts all your favorite media programming. We offer fully comprehensive streaming in music and threedee, news and sitcoms, classic movies and sensies. We cover it all. Ours is a brave new age, and as humanity hurtles into space and the future with an astonishing series of new advances every day, NBN and our affiliates are keeping pace, bringing you all the vid that's fit to view.
Android: Netrunner is an asymmetrical Living Card Game for two players. Set in the cyberpunk future of Android and Infiltration, the game pits a megacorporation and its massive resources against the subversive talents of lone runners.
Corporations seek to score agendas by advancing them. Doing so takes time and credits. To buy the time and earn the credits they need, they must secure their servers and data forts with "ice". These security programs come in different varieties, from simple barriers, to code gates and aggressive sentries. They serve as the corporation's virtual eyes, ears, and machine guns on the sprawling information superhighways of the network.
In turn, runners need to spend their time and credits acquiring a sufficient wealth of resources, purchasing the necessary hardware, and developing suitably powerful ice-breaker programs to hack past corporate security measures. Their jobs are always a little desperate, driven by tight timelines, and shrouded in mystery. When a runner jacks-in and starts a run at a corporate server, he risks having his best programs trashed or being caught by a trace program and left vulnerable to corporate countermeasures. It's not uncommon for an unprepared runner to fail to bypass a nasty sentry and suffer massive brain damage as a result. Even if a runner gets through a data fort's defenses, there's no telling what it holds. Sometimes, the runner finds something of value. Sometimes, the best he can do is work to trash whatever the corporation was developing.
The first player to seven points wins the game, but not likely before he suffers some brain damage or bad publicity.
Description from the publisher:
The fourth Data Pack in the Mumbad Cycle for Android: Netrunner, Salsette Island introduces sixty new cards (including a complete playset of nineteen different cards) that carry players deeper into the intrigues, bribes, blackmail, and cybercrime surrounding the Indian Union's heated national elections. As Akshara Sareen and her Ēkatā Party ride the surging interest in clone rights to take a lead in the polls, top executives from all four Corp factions become increasingly willing to forge expedient and beneficial alliances in order to counter (or exploit) the party's growing political influence and preserve their existing business models.
Meanwhile, the teeming masses and crowded streets of Salsette Island offer the game's Runners myriad places from which they can launch clever new cyberassaults against the Corps. You'll find the game's three Runner factions making notable entrances to the slums, mingling at exclusive parties, hitting the bazaars, flying sports hoppers, and garnering the support of new patrons. With a host of Runner cards that focus more on Mumbad's meatspace than the virtual world, Salsette Island allows you to press your attacks against the Corps more effectively on every front.
Description from the publisher:
For twenty-three seconds, Runners tear through Titan Transnational Bank, completing an untold number of transactions. Trillions of credits are lost, stolen, or simply erased. In the days that follow, chaos ensues. The New Angeles financial system suffers a massive collapse. Each corp blames the others. And it's simply not a good time to be Georgia Emelyov (23 Seconds, 14), the former Titan Transnational employee who made a surprising move to Jinteki just before the damage was done.
Even when there's no financial certainty, there's always financial opportunity. And in the wake of the Twenty-Three Seconds incident, much of that opportunity comes in the form of blood money...
With its sixty new cards (three copies each of twenty different cards), Blood Money — the second Data Pack in the Flashpoint Cycle for Android: Netrunner — continues to explore the New Angeles transformed by the Twenty-Three Seconds incident and the events of the Flashpoint Cycle. You'll find a host of cards that focus on using wealth to build wealth. You'll find a pair of powerful Corporate Trace cards that you can play even if the Runner didn't just make a run. And you'll find plenty of people looking to take advantage of the chaos in New Angeles, from Prisec operatives and bounty hunters to news reporters and rumor mongers.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'