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Longwinter Visitor's Book
Regular Price £17.00Product Type : RPG
Hurry! Only2unit(s) left in stock!Preorders and Delivery TimesIf your order contains preorders, please know it will only ship until the latest release date in your cart. If you would like your orders to ship faster, split them up so that your preorders are on a separate order.Customer Support407-951-5822Winters are long and beautiful in the high valleys of Brezim.
A cosy roleplaying setting of high mountains and deep problems.
Longwinter is the two-book RPG sandbox of a mountainous winter country on the cusp between the old and the new, the edge of modernity, the stepping stone of a new age. New mines and industries are opened, light breaks the gloom of ancient ruins, change comes to sweep away the cobwebs of history. But cobwebs do not go easily into the dust.
This winter will be memorable.
This book contains common knowledge and mechanics for all the players: heroes and referees. Longwinter: The Referee’s Book contains tools for running Longwinter at the table. The idea behind splitting Longwinter into two books is to make it easier for the players to share the world, while preserving the challenges and random events for the referee alone.
The setting is profoundly close to that of Witchburner (by the same author and artist).
This gazetteer includes:
- ~100 pages of content.
- over 40 colour illustrations.
- a rather pretty map.
- rough history from the oldest times to the wars that tumbled the ancient regime and led directly to the current federal arrangement.
- powers and major factions, the dominant baronials and the oppressed oldfolk, the terrifying wolffolk and the mysterious old architects.
- economy and society, and cultural touchstones in the mountain barony.
- three towns and eight villages, characters and curiosities in each.
- mountains, forests, rivers, and lakes.
- simple modular rules for handling mountainous terrain and the cold weather.
- terrain and weather complications.
- a buy-and-sell list for would be visitors.
- a vignette to set the mood.
- and an appendix of inspirational music.
Be aware:
- This is a full-fledged mini-setting, but the vast part of the random encounters and events are in the referee book.
- The content is mostly system-neutral. It references some 5E or d20-style conventions, but should work with most low-power systems easily.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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