-
Flesh and Blood
Magic: the Gathering
Pokemon
Yu-Gi-Oh!
Shadowverse Evolve
One Piece
Digimon
Final Fantasy TCG
Sorcery Contested Realm
Other TCG's
Lorcana
-
-
-
-
-
-
-
-
-
-
-
Imperial Knights Knight Armigers
Imperial Knights Knight Armigers
Regular Price £77.00Product Type : Warhammer
Hurry! Only1unit(s) left in stock!Preorders and Delivery TimesIf your order contains preorders, please know it will only ship until the latest release date in your cart. If you would like your orders to ship faster, split them up so that your preorders are on a separate order.Customer Support407-951-5822Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger Helverins are mobile weapons platforms that can shatter an enemy assault in seconds, laying down blistering hails of heavy fire with their twin autocannons to harry heavy infantry and light vehicles alike.
This multipart plastic kit builds two Armiger-class Knights – either Armiger Helverins or Armiger Warglaives. Armiger Helverins are a long-ranged Lords of War choice that can provide vital fire support to your Imperial Knights army – or be taken as a wandering Freeblade squadron for other Imperium forces. Armed with a pair of long-ranged autocannons and your choice of a carapace-mounted heavy stubber or meltagun, each Armiger Helverin can be further customised with a variety of articulated poses, armour plating, and six unique faceplates, with large carapaces making for a perfect painting project. This kit can also be assembled as a pair of War Dog Executioners or War Dog Huntsmen for Chaos Knights armies.
This kit comprises 148 plastic components, and is supplied with 2x Citadel 100mm Round Bases. Also included is an Armiger transfer sheet, featuring heraldry for Imperial Knights. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'