Follow Me Down

Follow Me Down

Follow Me Down

Regular Price $49.99

Product Type : RPG

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Morning has dawned, and with it the aftermath of the celebration. Looking upon the colorful detritus: the garlands flapping in the breeze, the empty bottles winking in the sun, the tumbled cups and overturned chairs, you feel no joy. While you sang and danced, and drank, a tragedy occurred. You awoke to a world without Eurydice; the one you love is gone.


You know, deep in your soul, as sure as the sound of your own heart beating, that this is not the end of the story. You will find the one you love, and you will bring them home. They will live again; even the gods cannot ignore the depth of your grief and the power of your love. You steady yourself and you begin to walk.


Follow Me Down is a tabletop roleplaying game for two players, inspired by the legend of Orpheus and Eurydice, and the mythology of the Greek Underworld. It is a story of love and loss that has been told many times and in many different ways. To countless generations, the characters of Orpheus and Eurydice represent the distance we are willing to go for love and the reminder that, no matter how devoted we are, love can only carry us so far. If you're a fan of Lore Olympus, Neon Gods and Hadestown, then this is the game for you.


Follow Me Down is divided into eight sections, called Books of the Dead, where the characters journey through different parts of the underworld in search of one another. It is designed to be GMless, with each player portraying two roles during the course of the game. In each Book, one player takes on the role of The Fates (in what would normally be considered the GM role) while the other player portrays a character based on the archetype of Orpheus or Eurydice. The two players trade off, alternating who is playing their character and who is playing The Fates, until they reach The Gauntlet of Hope and Regret to determine how their story ends. There is a final scene between Orpheus and Eurydice, called the Denouement, which reflects upon the journey the characters have taken, and their relationship to one another at the end of the game.