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Nautilion
Nautilion
Regular Price $19.99Product Type :
Hurry! Only1unit(s) left in stock!Preorders and Delivery TimesIf your order contains preorders, please know it will only ship until the latest release date in your cart. If you would like your orders to ship faster, split them up so that your preorders are on a separate order.Customer Support407-951-5822Description from the designer:
Nautilion is a dice game in the Oniverse series!
Take the helm of a Nautilion submarine and recruit a heroic crew to vanquish the treacherous Darkhouse that lurks in the oceanic depths. You must get to the Abyss, lair of the Darkhouse, before the Phantom Submarine (his henchman) reaches your homeland, the Happy Isles — but to defeat the Darkhouse, not only must you be faster than the Phantom Submarine, you must also assemble the submarine's crew along the way.
Each turn, you roll three dice and give one to each of these figures: the Nautilion, the Phantom Submarine, and the Darkhouse. The dice of the Nautilion and the Phantom Submarine move those figures along a path formed by Crew tokens: the Nautilion from the Happy Isles towards the Abyss; the Phantom Submarine in the opposite direction. The crew token on which your Nautilion ends its move joins your submarine, the one the Phantom Submarine reaches is lost!
Only four copies exist of each of the nine different tokens, so you have to decide carefully which die you need and which you can leave to your enemies. (The Darkhouse doesn't move, but inflicts damage to you each time he gets a die with a high value.) To win, you need to reach the Abyss with a full crew of nine different tokens.
Five expansions are included with the game, adding new crew members, powers, treacheries and challenges.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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