In Ruins - A Dungeon Building Game

In Ruins - A Dungeon Building Game

In Ruins - A Dungeon Building Game

Regular Price $19.99

Product Type : RPG

Hurry! Only
2
unit(s) left in stock!
-
+
In Stock SOLD OUT
Customer Support
407-951-5822

In Ruins is a tabletop roleplaying game for 1 to 6 players. Together, players will construct a castle, let it fall into ruin, and then populate the resulting dungeon with factions competing for control of the Throne Room, the dungeon's core.

Part cooperative storytelling game and part competitive network-building game, In Ruins begins as a collaborative exercise in which the players tell the story of The Castle, the focus of the game. Then, using a standard deck of playing cards, players work together to build the castle, adding rooms to create the physical location in which the rest of the game will play out.

Over the ensuing centuries, the castle will fall into ruins. Rooms will be destroyed, changed, and occasionally rebuilt. In the second phase of the game, the players will tell the story of how the rooms of the castle change and degrade, and what sorts of catastrophes the castle faces over its lifetime.

The crumbling ruin of the castle is now a dungeon, and an empty dungeon is a power vacuum. All sorts of creatures will want to fill it. In the third and final phase of In Ruins, each player takes control of a different faction. Each faction has their own entrance to the castle — and their own special ability — and the players take turns claiming rooms to expand their factions' territories. 

Each room has a point value determined by what type of room it started as in the first phase of the game and how badly it was ruined in the second phase of the game. Once all of the rooms have been claimed, the players add up the total point values of their territories; the highest score wins control of the dungeon's core, the Throne Room.

Even when the game is finished, the dungeon doesn't have to be. Take your dungeon, now fully stocked with competing factions and a healthy supply of lore, traps, monsters, and other characters, and bring it back to the table to be explored using your favorite fantasy tabletop roleplaying game.

We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.

Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building. 

Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.

If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled 


Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.