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Magic: the Gathering
Pokemon
Flesh and Blood
One Piece
Digimon
Star Wars Unlimited
Lorcana
Union Arena
Final Fantasy TCG
Grand Archive
CookieRun Braverse
Gundam CCG
Elestrals
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topEvent Calendar
New Arrivals
Tales of the Arabian Nights 40th Anniversary$100.00The newest version of the Tales of the Arabian Nights celebrating its 40th anniversary. Enter the lands of the Arabian Nights alongside Sindbad, Scheherazade, Aladdin, and the other legendary heroe...Best Left Buried: Deeper$50.00A hardcover compendium of all three core books from Best Left Buried: The Cryptdigger's Guide to Survival, The Doomsayer's Guide to Horror and The Hunter's Guide to Monsters. ~~~ Best Left Buried: ...Gangs of Titan City$50.00Gangs of Titan City is agrimdark future roleplaying game that thrusts its characters into a nightmare supercity that wants them dead. You play as desperate gutterscum who will soon dominate the und...Maharlika RPG$35.00MAHARLIKA RPG is a technomystic Science Fantasy mecha RPG inspired by Philippine Culture and Mythology, centered around Mekanized Weapons or Meka, and their pilots: the eponymous Maharlika. You wi...The Stygian Library$40.00The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expodition generates its route as it explores, resulting in new locations being iscovered with ev...The Gardens of Ynn$40.00Find a wall covered in ivy, vines, moss, or similar, and clear that vegetation away. Using chalk and charcoal draw a realistic door (with keyhole, hinges and doorknob) on the surface below. Write u...Here, There, Be Monsters!$25.00Here, There, Be Monsters! is a rules-lite response to monster-hunting media from the monsters' point of view. It's both a love letter and a middle finger to stuff like Hellboy (and the BPRD), the ...The Lost and the Jammed$25.00Written and produced by Tom Mecredy and Zachary Cox. The Lost and the Jammed presents a uniquely twisted roleplaying experience, taking a dark fantasy setting, such as Warhammer Fantasy, the Witch...Paint The Town Red: The Mourning After$16.00Last night, you felt alive. Now, the dried blood at the back of your throat reminds you that you are, in fact, dead. As your head throbs and your body aches, you step out into the city. “What happ...Cantrip$25.00In play, the witches will grapple with their place in the world at large, their emotions, their budding relationships, the expectations placed on them by everyone in their lives, the secrets held ...Paint the Town Red$48.00Something very bad happened to you a very long time ago: you died and it fucking hurt. Your blood is cold, but your skin is colder. Your heart might as well be made of stone. Your memory is l...Orbital Blues: The Wanderer$17.00You are an Outlaw. You might be old and weathered. You might have lived a live well beyond your years. Either way... you've only got one more hand left in you. You never did know when to quit did y...Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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