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Unconscious Mind
Unconscious Mind
Regular Price £56.00Product Type : Board Game
Hurry! Only1unit(s) left in stock!Preorders and Delivery TimesIf your order contains preorders, please know it will only ship until the latest release date in your cart. If you would like your orders to ship faster, split them up so that your preorders are on a separate order.Preowned ItemThis item is a **preowned game** and has been carefully counted for all components and pieces. However, we are only human, and occasional miscounts may occur. Because of this, we strongly recommend purchasing preowned games **in-store**, where you can personally inspect the contents before buying. Please note that **all preowned merchandise is sold as-is and is non-returnable.**Customer Support407-951-5822In the early 1900s, the Austrian neurologist Sigmund Freud established a revolutionary theory called psychoanalysis, related to the study of the unconscious mind. As his work took hold, a number of followers were invited to meet at Freud's apartment every Wednesday afternoon to discuss various ideas about psychology and the meanings of dreams. This group was called the Wednesday Psychological Society. It marked the beginning of the worldwide psychoanalytic movement.
- Unconscious Mind is a euro-style game featuring worker placement, engine building, multiple rondels, and cascading effects.
- On your turn, you may place one or two Ideas (workers) on a central Meeting Table to access a variety of actions, such as adding tiles to your player board, drafting and playing cards, and moving around the city of Vienna. Where you place your Ideas also determines how far to advance your rondel’s inkpot, activating a row or column of tile effects on your player board.
- To treat your clients and interpret their dreams, you must work with a supply of Insight resources, which you’ll manage on a multi-level dial. As you work through surface-level Manifest dreams into deep-seated Latent dreams, these Insights will help your clients reach catharsis. This is represented by lifting transparent layers from the client cards—unlocking their ongoing special abilities and end-game scoring opportunities.
- Once the group has solidified its reputation, the end of the game is signaled, and the member with the most points wins.
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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