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topThere are 183 productsSort
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Warhammer The Horus Heresy: Legiones Astartes MK3 Breacher Squad£55.00Breacher Squads are sent into the most hazardous spheres of warfare, such as boarding actions on spacecraft or the first wave of attackers into a fortress. Since the early days of the Great Crusade...
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Warhammer: Age of Sigmar - Nighthaunt Spirit Hosts£27.00Choking the air above the Nighthaunt host are the most numerous of its warriors - the Spirit Hosts. These are the souls of the damned, stripped of body and identity, and they scream endlessly ...
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Kill Team: Wolf Scouts£52.00Wolf Scouts are a wild pack that's capable of operating far from the rest of their battle-brothers. Chosen for their maverick nature, every member of a Wolf Scouts kill team has their own equipment...
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Age of Sigmar Spearhead - Bubonic Cell£112.00A Bubonic Cell, led by a Rotbringer Sorcerer, will travel far and wide to bring contagion and decay to lands untouched by disease. Particularly lively and mischievous daemons are included in this f...
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Age of Sigmar Spearhead - Helsmiths of Hashut£112.00Helforge Hosts embody the martial philosophy of the servants of Hashut – war and conquests are matters of calculation. The masters of the ziggurats know to ensure their stockpiles remain full and t...
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Warhammer Age of Sigmar - Slaves To Darkness - Be'Lakor The Dark Master£127.00Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous wings, Be'lakor reg...
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Warhammer Space Marines - Vanguard Veteran Squad£45.00Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the ...
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Astra Militarum Cadian Shock Troops£38.00 £40.00Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
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Warhammer 40K - White Scars: Suboden Khan£49.00Suboden Khan is a true son of Chogoris, commanding the White Scars First Brotherhood from the saddle of his grav bike, Thunder. A master of cavalry warfare, he leads his forces in epic hunts and sw...
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Warhammer 40K - Ultramarines: Ferren Areios£34.00Ferren Areios, Captain of the Ultramarines 6th Company, is a warrior forged in the fires of the Indomitus Crusade. Chosen by the Primarch to lead his brothers in battle, the Master of Rites fights ...
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Warhammer 40K - Space Marines: Ancient in Terminator Armour£35.00Ancients in Terminator Armour are tasked with carrying the sacred banners of the Space Marines – a vital task. Symbols of the Chapter’s might, Space Marines will gladly die to preserve them. This m...
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Space Marines Primaris Intercessors£49.00strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prima...
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Cato Sicarius Ultramarines - Warhammer 40k£36.00Cato Sicarius is a noble scion of Talassar and among the most accomplished of the Ultramarines champions. As Captain of the Victrix Honour Guard, he demonstrates superior swordsmanship and is a tru...
Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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