-
Flesh and Blood
Magic: the Gathering
Pokemon
Yu-Gi-Oh!
Shadowverse Evolve
One Piece
Digimon
Final Fantasy TCG
Sorcery Contested Realm
Other TCG's
Lorcana
-
-
-
-
-
-
-
-
-
-
-
-
Grid
-
List
-
Tile
FilterFilter resultsTeam CC Dynasty Midnight Prize EventFlesh & BloodTeam CC2022-11-1019:00:00Tickets are per player, all team members must have a ticket to play
A team for Team Constructed consists of three members. Each player
must play using a unique hero card; no two team members can play as the
same hero. Hero cards with different names are considered unique to one
another (e.g. Bravo, Showstopper and Bravo, Star of the Show are
unique). If a player is dropped or disqualified from a tournament, the
entire team is dropped or disqualified from the tournament.During
the tournament registration, each member of the team is assigned a
player position within the team: Player A, Player B, and Player C.
During the tournament, when two teams are paired in a round, each player
plays a match against the player in the opposing team with the same
player position. For example, the Player A from each team plays a match
against each other. The first team to win two matches wins the round. If
a game is still in progress, neither player is required to continue
playing and may resign. If the round ends, the current games are
completed, and neither team has two match wins, the team with the most
games won is the winner of the round, otherwise, the round is a draw.Team Communication
Members
of the same team may communicate freely with each other during matches;
however, the player seated for the match has the final say with
decisions about their game. The note-taking and slow-play policies still
apply. Players are not penalized for providing strategic outside
assistance when talking to their teammates in a game they’re not
otherwise involved in but can be penalized for taking notes that are
prohibited under the policy. Players must still play at a reasonable
pace, even if they’re in discussion with team members; the player of a
match is responsible for ensuring that their decisions within the game
are made in a reasonable amount of time.If a team member gains
private information from an opposing player's game, or if a team member
leaves the match area, they are prohibited from communicating with their
teammates in any capacity for the remainder of that match.Top Team will receive a cold foil per player as well as multiple previous armory promos
Second team will receive armory promos
All players will receive Dynasty booster packs!
0We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Trading card game items such as booster packs or sealed boxes are not returnable unless they have not left our physical building.
Any and all tcg boxes are not guaranteed to be in perfect condition. All items we carry will have intact (but perhaps not perfect) shrink wrap, if originally produced with shrink wrap. If you are purchasing an item for a sealed collection or expect perfection, please do not shop with us. We will not accept your return and we don't want to deal with sending dozens of pictures so that you can inspect our products via email.
If an item is shipped and arrives damaged, an insurance claim will be filed and reimbursement will be passed on once the claim has been fulfilled
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'