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HEAT - Heavy Rain
Regular Price $34.99Product Type : Board Games
Hurry! Only2unit(s) left in stock!Preorders and Delivery TimesIf your order contains preorders, please know it will only ship until the latest release date in your cart. If you would like your orders to ship faster, split them up so that your preorders are on a separate order.Customer Support407-951-5822As engines are roaring to life and rain is relentlessly pouring down, the atmosphere at the Japan Grand Prix is charged with anticipation and uncertainty. The pristine track that once promised speed and precision now glistens with raindrops, becoming a treacherous ribbon of asphalt demanding the utmost skill and concentration from the drivers.
Heavy Rain introduces two new racing tracks. The Japan Grand Prix happens just after a torrential rain and large puddles remain in front of treacherous curves, decreasing your ability to slow down. The infamous Mexico track offers a thrilling experience for veteran drivers, with its multiple chicanes requiring speed and skill. Take part in the 1964 Championship season and discover the new Air Intakes upgrade cards that will help cool down your car and overcome the dangers of these new tracks. This expansion also includes all components for an extra player to join your races
- TWO CHALLENGING NEW TRACKS: Race on the wet and treacherous Japan Grand Prix and the skill-demanding Mexico track, each offering unique challenges.
- 1964 CHAMPIONSHIP SEASON: Immerse yourself in the 1964 Championship season, adapting strategies for new racing conditions and rivalries.
- AIR INTAKES UPGRADE CARDS: Utilize new Air Intakes upgrade cards to cool down your car and navigate the perilous conditions of the new tracks.
- 7-PLAYER EXPANSION: Includes additional components, expanding the game to accommodate a seventh player for even more racing excitement.
- REQUIRES HEAT BASE GAME: This expansion enriches the Heat racing experience but requires the base game for full gameplay.
Contents
- 1 giant double-sided board (2 tracks)
- 15 Heat cards & 5 Stress cards
- 15 Upgrade cards
- 7 Sponsorship cards
- 4 Event cards
- 1 Scorepad
- 1 Rules booklet
- 2 Track cards
- 1 race car and matching gear pawn
- 1 player mat
- 12 Basic cards
We have a 15 day refund policy on sealed or unused new products. The return must be accompanied by a receipt from our store. If a receipt cannot be provided store credit will be provided at the lowest sale price within the past 6 months.
Any products that are bought used can only be returned if they are found to be defective or not as described when purchased. These items may be returned, but only before leaving the store. It is recommended that buyers inspect any used games thoroughly before purchasing to find anything that was potentially missed during the store's initial inspection upon acquiring the game.Added To Cart :Add To Cart Failed :product successfully added to wishlist!The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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